![]() ![]() ![]() If you have the project open in Unity, you can access the FBX file immediately. Maya LT exports the selected objects or the entire scene to your Unity project. In the Export Selection window that appears, enter a name to save the selection as a FBX file in your Unity project's Assets folder (default) and then click.Selection (to export only selected objects). It's not necessary to set the project again for subsequent export operations.) To export the scene to your Unity projectįile > Send to Unity > Set Unity Project, then browse to select a valid, local Unity project (the project directory) and click Maya LT on the same system, you can export scenes directly to your Unity project with no polygon count restriction. When exporting FBX files in general, you can export a maximum of 250,000 polygons per file.
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